May 2014
3 logs. Showing : 1 - 3 / 3
May 07, 2014
Polygon Paste.js
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May 06, 2014
UV Patch.js
It's a tool script to patch polygon mesh with uv-information.
uv guide obj: set polygon object that has guide uv information.
patch uvset: select UV1 or UV2 to use.
patch mode: select patch mode.
patch burn uv: burn uv to selected object in XY/XZ/YZ->UV mode.
patch target mat: aware selected object's matrix for transformation.
patch as new obj: create new object for patch function.
patch offset: set margin from guide object.
Mesh Creation
create uvset: select UV1 or UV2 to create new mesh.
create connect: check this to connect new mesh to share vertices.
[update : 20140510] calculation bug fixed.
[update : 20140515] warp bug fixed.
[update : 20140521] patch mode added.
[update : 20140522] new paramters added.
[update : 20140531] normal calculation bug fixed.
[update : 20140605] small bug fixed.
[update : 20140606] new paramter added, speed up, bug fixed.
[update : 20140701] tree build bug fixed.
UV_Patch.js_20140701.zip ( application/zip : 5 KB)
MD5 : c7e2412a726957f96d8e12fc186a6e71
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for my scripts.
May 06, 2014
Untriangulate.js
It's a tool script to convert triangle polygons to quad polygons.
tolerance angle: tolerance angle of polygon's normal.
keep perpendicular: keep quad polygon right-angled.
20141004: dot bug fixed.
Untriangulate.js_20141004.zip ( application/zip : 4 KB)
MD5 : 5e70585247280b735471b7ca69389671
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for my scripts.
It's a tool script to deform polygon mesh to fit a guide polygon mesh.
20141004: dot bug fixed.
Polygon_Paste.js_20141004.zip ( application/zip : 3 KB)
MD5 : e6b853171481dcbd08073f531405f5e2