ALL LOGS
120 logs. Showing : 15 - 21 / 120
May 07, 2014
Polygon Paste.js
It's a tool script to deform polygon mesh to fit a guide polygon mesh.
20141004: dot bug fixed.
Polygon_Paste.js_20141004.zip ( application/zip : 3 KB)
MD5 : e6b853171481dcbd08073f531405f5e2
make your donation
for my scripts.
May 06, 2014
UV Patch.js
It's a tool script to patch polygon mesh with uv-information.
uv guide obj: set polygon object that has guide uv information.
patch uvset: select UV1 or UV2 to use.
patch mode: select patch mode.
patch burn uv: burn uv to selected object in XY/XZ/YZ->UV mode.
patch target mat: aware selected object's matrix for transformation.
patch as new obj: create new object for patch function.
patch offset: set margin from guide object.
Mesh Creation
create uvset: select UV1 or UV2 to create new mesh.
create connect: check this to connect new mesh to share vertices.
[update : 20140510] calculation bug fixed.
[update : 20140515] warp bug fixed.
[update : 20140521] patch mode added.
[update : 20140522] new paramters added.
[update : 20140531] normal calculation bug fixed.
[update : 20140605] small bug fixed.
[update : 20140606] new paramter added, speed up, bug fixed.
[update : 20140701] tree build bug fixed.
UV_Patch.js_20140701.zip ( application/zip : 5 KB)
MD5 : c7e2412a726957f96d8e12fc186a6e71
make your donation
for my scripts.
May 06, 2014
Untriangulate.js
It's a tool script to convert triangle polygons to quad polygons.
tolerance angle: tolerance angle of polygon's normal.
keep perpendicular: keep quad polygon right-angled.
20141004: dot bug fixed.
Untriangulate.js_20141004.zip ( application/zip : 4 KB)
MD5 : 5e70585247280b735471b7ca69389671
make your donation
for my scripts.
Apr 20, 2014
Referenced Particles.js
It's a particle script to make particles with other object's pos/rot/scale value, optionally mirrored particles.
reference : set reference object or folder. script makes particle with these object's info ( position, rotation, and scale ).
attraction radius : set range of creation of mirrored object(s).
mirror : choose mirror plane if you want make it mirrored.
use mirrored : in case that mirror plane is set, it caused render problem. for avoiding this problem, check this option and set already mirrored object as second particle.
Animation
timer : if you want update while animation, set animation key for this value for updating itself.
[update] 20170723: 'use mirrored' option added.
Referenced_Particles.js_20170723.zip ( application/zip : 2 KB)
MD5 : 5de47035431acf75a7a7415527a9b64b
make your donation
for my scripts.
Apr 17, 2014
Pivot Helper.js
It's a tool script to set pivot parameter for multiply objects in scene.
Pivot_Helper.js_20140417.zip ( application/zip : 2 KB)
MD5 : 422b0b075e6f89f81a2f0292f254171a
make your donation
for my scripts.
Apr 17, 2014
Parameter Copy.js
It's a tool script for copying object's paramters to selected object.
copy from : set object to copy from.
copy position : toggle position copy.
copy rotation : toggle rotation copy.
copy scale : toggle scale copy.
copy other params. : input parameter name to copy, comma separated.
from parameters / target parmaeters : show all parameter names.
Parameter_Copy.js_20140417.zip ( application/zip : 2 KB)
MD5 : 1733cf53cdf61be19f1695a0a30977ff
make your donation
for my scripts.
It's a spline script to create spline from polygon mesh ( all edges / selected edges / selected polygons ).
also, wave options are available.
20140813: wave start select parameter added. if it's On, spline wave start at selected vertices.
PolygonToSpline.js_20140813.zip ( application/zip : 6 KB)
MD5 : d56421b0bb5bb11c84f8f4ffdbf3a994